Pound for Pound Privacy Policy
Last updated: September 12, 2026
Pound for Pound Games makes this game and is responsible for the information described here. Privacy questions and requests: hello@poundforpoundgames.com.
The game runs fine offline. Two optional features, gameplay analytics and crash reports, stay off until you turn them on in Settings > Privacy. There are no accounts and no ads, and we never sell your personal information or share it for cross-context behavioral advertising. Steam and other stores handle purchases and platform accounts under their own policies.
Your choices
Analytics and crash reports are separate switches in Settings > Privacy, reachable from the main menu. Both start off, and nothing in the game is locked, slowed or penalized if you leave them off.
Switching one off stops new collection and discards anything not yet sent, but does not delete what we already have. Email us if you want that erased. Switching it back on does not send what you missed. Choices are stored per installation, so set them again on another machine.
What we collect
Gameplay analytics, only if you turn it on. We receive a randomly generated installation ID and session ID; technical details about your setup (game version, build type, operating system, launch licensing signal, processor, graphics adapter, display and memory); and what you do in the game, such as navigation, tutorial and feature use, progression, fight and event outcomes, simulation details, promotion tier and prestige, Promotional Capital and roster size. We use this for balance and tuning. The installation ID lets us compare sessions and spot returning-player patterns, so these records are pseudonymous: not tied to your name, but linked to each other.
Crash reports, only if you turn them on. We receive unhandled exceptions (error type, function names, source file names and line numbers), the time, the same version and system details, and the installation ID. We use this to fix issues with the game. Raw error text and full file paths are stripped, and we do not send screenshots, logs, saved games, local variables or promotion names you typed.
Your IP address. Any service you connect to sees it. We ask our analytics provider not to derive your location from it, and crash reports send a placeholder, but hosting providers keep their own connection logs.
On your device. Saves, settings, and your privacy choices with the time you made them and the version of this notice you saw. A reporting ID is created only once you turn something on.
Email. If you write to us we get your address and whatever you include, and use it to answer you.
Why we are allowed to
Analytics and crash reports run on your consent, which you can withdraw any time in Settings > Privacy. Withdrawing does not make earlier processing unlawful. We answer email on our legitimate interest in supporting players, and handle privacy requests to comply with the law. We do not make automated decisions with legal or similarly significant effects on you.
Who receives it
PostHog (analytics) and Sentry (crash reports), plus the infrastructure providers they run on. No advertisers, no data brokers. We may also disclose information where the law requires it or to protect legal rights.
Both services receive data in the United States, so your information may be processed outside your country, where legal protections differ. Both offer data-processing terms including standard contractual clauses where applicable (PostHog, Sentry). Email us about the safeguards that apply to you.
This policy also covers data we hold from earlier versions of the game.
How long we keep it
We keep analytics while they still help us measure feature adoption and returning players, compare releases, or investigate balance and performance; after that they are deleted or reduced to statistics that no longer identify an installation. Crash reports last until a fix is verified. Email and privacy requests are kept until resolved, plus any record-keeping the law requires. Backups and provider schedules can delay the last copies disappearing.
Your rights
Depending on where you live, you can ask us for a copy of your information, or to correct it, delete it, restrict or stop certain processing, or send it to you in a portable form. You can withdraw consent at any time, and you can complain to your local data protection authority.
California adds the right to equal treatment for exercising these rights, plus rights to opt out of sale or sharing and to limit sensitive-data use. Neither has anything to act on here, because we do not sell or share data for advertising, including data about minors, and do not ask for sensitive information. Our CCPA categories are identifiers, internet or electronic activity, technical diagnostic data, and whatever you put in an email; they come from your game installation and your messages, and go to the providers named above for the purposes named above.
To make a request, email hello@poundforpoundgames.com. Include the privacy ID from Settings > Privacy if you have one; Copy Privacy ID gives it to you without creating a new identifier, and if you have lost it we will tell you what we can still find. We may ask for what is needed to verify the request. You may use an authorized agent where the law permits. We reply within the time the law requires, normally one month under the GDPR and 45 days in California, and explain any extension or denial, which you can appeal by replying.
Young players
We do not ask for a date of birth. If the law where you live requires parental permission, a parent or guardian should contact us before optional reporting is turned on. If you believe a child's information was collected without it, email us and we will investigate.
Changes
We update the date at the top when this policy changes, explain material changes to optional collection in the game, and ask for a fresh choice where that is required. This policy is always reachable from the game's privacy controls.
Pound for Pound Games, hello@poundforpoundgames.com